What Shape Jump is for
The mechanic supports the Shape’s stalking fantasy: disappear from a victim’s view, use darkness to reposition, then create pressure from a new angle. It is better understood as controlled traversal than as a guaranteed attack.
Conditions to watch
Available coverage repeatedly connects the power with shadows, visibility, and light. If an attempt fails, check whether the destination is exposed, illuminated, or still observed.
- Break line of sight first.
- Favor dark, concealed positions.
- Use the move to set up pressure rather than expecting an instant hit.
Limits of the current evidence
We cannot yet publish a dependable button input, numerical distance, cooldown, or exhaustive target rule. Those specifics remain intentionally omitted.
Frequently asked questions
Can Shape Jump be used in bright light?
Current previews associate it with shadows and avoiding light, so exposed bright areas appear unsuitable.
Does a survivor have to look away?
The mechanic is presented around being out of sight; the exact detection rule is not yet verified.
What is the cooldown?
No reliable numerical cooldown is established in the supplied evidence.
Is Shape Jump an attack?
It is best treated as a repositioning power. Any follow-up attack is a separate action.
Sources and evidence
These links support the scope above; community and video sources are treated as observations, not official rules.